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Learn a production workflow to creating advanced character rigs with an emphasis on toon, squash and stretch rigging techniques, and the principles of building solution-based rigs. Contains over 7 hours of project-based training for animators and setup artists learning the processes of creating stylized toon rigs with animator-friendly controls. Perfect for experienced artists.
Popular highlights include:
* Creating Squash and Stretch Spine
* Creating Stretchy Legs with On/Off Feature
* Globally Scaling a Squash and Stretch Rig
* Animator-Friendly Facial Setup
* Parent Scripts for Clean Controls
* Animatable Squash/Stretch GUI
* Multi-parent Control Objects
* Elbow and Knee Preservation Techniques
* Pinning Accessories to Bound Characters
* Object Pivot Manipulation
* Working with Expressionsv
* User-Friendly and Efficient Body Controls
* Rotation Order
* Gimbal Lock Prevention Assistant
* Enhanced Foot Bank Setup
* Enhanced Shoulder Concept
* Improved Finger Setup for Added Control
(about 560 minutes)
This video was added to our catalog on January 01, 2000 in Digital Art - 3D::Maya.
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