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Learn a production workflow to interior set modeling that can be used for Film, Games, and Architectural Visualizations with 5 hours of project-based training. Great for intermediate artists. Popular highlights include: * Polygon to Subdivision Workflow * Methods for Creating Clean Geometry * Adding Edge Resolution * Insert Edge Loop Tool * Offset Edge Loop Tool * Bevel Tool * Bridge Tool * Extrude Tools * Optimizing Geometry for Lighting * Strategically Adding Details * Re-purposing Geometry * Making Resolution Decisions * Breaking Up Lines for Visual Aesthetics * Isolating Resolution * Hard-surface Modeling Techniques * Modeling with Deformers * Creative Practices with Paint Effects * Complex Scene Management
(about 600 minutes)
This video was added to our catalog on September 18, 2007 in Digital Art - 3D::Maya.
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