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Easily learn game development techniques and how to implement the powerful features of XSI for next-generation game development with over 3.5 hours of project-driven training. Perfect for beginning and intermediate artists.
Popular highlights include:
* Normal Maps * Occlusion Maps * Depth Maps * UV Layout * Implementing Ultimapper * Painting Textures in Photoshop * Baking Indirect Lighting and Shadows into Texture Maps * Game-Friendly Animation Rigs * Adjusting Envelope Weights * Walk Cycle Animation * Exporting Game Assets to OGRE * C++ Programming * Real-time Normal Mapping * Real-time Parallax Mapping * Polygon Reduction Tool
(about 222 minutes)
This video was added to our catalog on May 10, 2007 in Digital Art - 3D::XSI.
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