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Learn how to integrate ZBrush and Maya into your workflow. Contains over 5 hours of project-based training. Ideal for intermediate users.
Popular highlights include:
* Polygon Modeling * Projection Master * Morph Targets * UV Mapping Techniques * Advanced Geometry Tools * Rendering with mental ray * Geometry Sculpting * Displacement maps * Cavity Maps * Normal Maps * Brushes
(about 330 minutes)
Learn how to integrate ZBrush and Maya into your workflow. Contains over 5 hours of project-based training. Ideal for intermediate users.
Popular highlights include:
* Polygon Modeling * Projection Master * Morph Targets * UV Mapping Techniques * Advanced Geometry Tools * Rendering with mental ray * Geometry Sculpting * Displacement maps * Cavity Maps * Normal Maps * Brushes
This video was added to our catalog on March 21, 2007 in Digital Art - 3D::ZBrush.
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