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In the LightWave Dynamics DVD series Volume I, dynamics guru Mike Pauza, will walk you through killer examples of dynamics based animation that will not only familiarize you with the new software, but show you how take your animation to the next level.
LightWave Dynamics - Cloth & Vehicles explores LightWave's ClothFX tool set, and shows you how to spice up your cloth and vehicle animation. You'll learn how to animate believable flags, footprints, clothing, hovering vehicles, motorcycles, cars, and more!
Covers the exterior of the car in detail with more than 8 hours of video training. The car is modeled using spline's, not sure how to use spline's, don't worry, Gerald explains spline's to you in this video. Already know spline's, you can conveniently skip that section and get your hands dirty modeling! This video is setup and designed to have you modeling like a pro in a matter of a few hours while having the time of your life seeing the Chevrolet SSR come to life right before your eyes. In no time at all you will see professional results you will be proud to show your buddies.
Continuation to Vehicle Modeling: Volume 1. Covers the finer details to finish the modelling of the vehicle.
Sasquatch is a powerful plug in for creating hair and fur sold by Worley Labs. Sasquatch allows you to setup and render a grassy landscape or furry creature in a matter of minutes. If you have ever wanted to use Sasquatch but always thought it was too difficult, we have the training video for you! Taming Sasquatch is a training video done by Nicholas Boughen regarded as the master of Sasquatch in the industry. Nicholas was one of the lead artist on Good Boy! and Garfield at RainMaker in Vancouver, British Columbia Canada which used Sasquatch extensively on these films. Nicholas shows you the basics of Sasquatch and how to apply Sasquatch to hair guides and making grass. Then Nicholas shows you how to use Sasquatch on more advanced projects like characters.
Sasquatch Lite is a free plug in for creating hair and fur provided by Worley Labs to all LightWave 3D owners. Sasquatch Lite is a powerful tool allowing you to setup and render a grassy landscape or furry creature in a matter of minutes.
If you have ever wanted to use Sasquatch Lite but always thought it was too difficult, we have the training video for you!
Taming Sasquatch Lite is done by Nicholas Boughen regarded as the master of Sasquatch in the industry. Nicholas was one of the lead artist on Good Boy! and Garfield at RainMaker in Vancouver, British Columbia Canada which used Sasquatch extensively on these films. Nicholas shows you the basics of Sasquatch Lite and how to apply Sas Lite to hair guides and making grass. Then Nicholas shows you how to use Sas Lite on more advanced projects like characters and under water hair.
Displacements and Endomorphs can be an extremely powerful tool in LightWave. They can allow you to create some very creative models with easy. Now you can learn from an industry professional, Larry Shultz how to harnes the power of displacements in LightWave 3D. The purpose of the CD is to show every place displacements can be used in Lightwave. Most people typically think of using displacements in layout, however displacement techniques can be used in modeler to sculpt and create there as well. Many also do not know that Endormorphs in layout can be driven using texture maps.
Displacements and Endomorphs can be an extremely powerful tool in LightWave. They can allow you to create some very creative models with easy.
This video is the second installment from industry professional, Larry Shultz. Volume II picks up where the first video leavs off showing you how to harness the power of displacements in LightWave 3D. Weather your using dynamics, or bones, displacments and endomorphs can be a very effective addition to your tool kit.
The purpose of the CD is to show every place displacements can be used in Lightwave. Most people typically think of using displacements in layout, however displacement techniques can be used in modeler to sculpt and create there as well. Many also do not know that Endomorphs in layout can be driven using texture maps.
Modeling cars, spaceships, those cool objects there fun and you learn a lot from those tutorials. This video is different. We all have to make a living working with 3D and if you can do it modeling cars that's great, but the rest of us have to model what our customers ask and it is not always for a movie.
Larry is a industry leading artists and very well versed in visual effects and industry workflow. This video is designed to give you a real world example of a 3D for print job and how to go about working through the project. The Gumout bottle is a fairly complex object and Larry Shultz shows you how to model it with a combination of organic and spline methods. Then your taken through the surfacing, texturing and rendering of the bottle to complete this project. This video will give you a very well rounded use of LightWave from modeling to rendering.
Larry Shultz has been training users on LightWave longer than most professionals have been in the 3D industry. This video will have you modeling and Surfacing professionally quickly.
Most video professionals approach LightWave and other 3D programs without a background or understanding of print. Yet eventually, all 3D artists are asked to create artwork for print. Most print artists find high-end 3D programs perplexing, but want to use 3D tools for specific tasks only. Print artists need an introduction to a high-end 3D program that will help them quickly get what they need out of it. 3D artists need an understanding of how print works as well as an understanding of what to do to make their 3D images appropriate and even ideal for print.
Print for LightWave Artists will help Graphic artists learn how to get into and out of LightWave 3D quickly with the images that they want to use in their every day graphics programs. 3D artists will learn all about how print works, as well as how to create an image for print that will impress print clients with a product that will save them hours of time in graphics programs. This DVD includes a section walking through the most commonly needed 3d image for 2d graphic designers - 3d type. The graphic design buyer will be able to quickly get into and out of LightWave 3d with the results and the image that they need.
This is one video we are truly excited about! When you think of Spline Modeling in LightWave 3D you think Larry Shultz, he is the master...or Splinegod.
This video is more than three hours of incredible instruction from the master himself. You will learn what splines are and how they fit into Lightwaves workflow, using splines as guides for extrusions to create organics tubes or pipes, use of splines to create skelgon (bone) chains is shown, rail clone, rail bevel, spline guides, splines to motions and motions to splines and much much more.
Larry Shultz is well known as the Splinegod, now through this video you too can learn his secrets. From the foundation of splines to advanced uses for them, this video covers it. you will be modeling in splines like the splinegod in no time.
This video was added to our catalog on February 15, 2007 in Digital Art - 3D::Lightwave 3D.
Product availability: available now, ships immediately!
Displacements and Endomorphs Voll I & II are fantastic. They will totally change the way you think about them. I had no idea you could do that in Lightwave. For example, you can get basic sculpting functionality in Modeler (think a toned down version of Zbrush). And that's just the starts. I've seen a number of Larry's movies and they're all good, but these two are particularly great. You won't be disappointed.