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This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this first disc of a series of three, visual effects designer Eric Hanson reviews architectural design principles then leads into setting up a scene with a tracked camera and live-action plate. Next, Eric illustrates efficient set modeling techniques using both NURBS and polygons. Finally, the lesson provides a broad review of camerawork, from motion control to camera projection. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. The lecture is designed for all advancing intermediate Maya artists.
3D Tracking Issues
Multi-node Camera Setup
01. Essentials of Architectural Design
02. Setting Up Your Scene
03. 3D Tracking Setup and Issues
04. Set Modeling Technique w/ NURBS
05. Set Modeling Technique w/ Polygons
06. Misc Modeling Tricks
07. Final Project Design Layout
08. Camerawork Technique
(about 150 minutes)
This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this second disc of a series of three, visual effects designer Eric Hanson covers the global illumination revolution, reviewing lighting principles specific to digital sets. He then leads into direct lighting techniques for both exteriors and interiors. Finally, the lesson highlights digital set texturing, including Adobe Photoshop techniques, and how to weather surfaces with procedural shaders. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. This series is designed for all advancing intermediate Maya artists.
Exterior Direct Lighting
Interior Cubic Arrays
Fill Shadow Technique
GI with Mental Ray and RenderMan
01. Exterior Lighting - Direct Lighting Technique
02. Exterior Lighting - HDRI Lighting Technique
03. Exterior Lighting - Fill Shadow Technique
04. Interior Lighting - Direct Lighting Technique
05. Interior Lighting - Basic GI Lighting Technique
06. Creating Optical Effects
07. Creating Rich Background Shaders
08. Final Project Rendering
(about 150 minutes)
This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this third disc of a series of three, visual effects designer Eric Hanson begins with rendering a Maya scene into layers and passes, then leads into the various approaches for professionally compositing and integrating a digital set into a live-action background. He examines the main composite tree in Shake, illustrating the use of the various render passes including diffuse, specular, reflection, shadow, z-depth, effects and ambient occlusion. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. This series is designed for all advancing intermediate Maya artists.
Rendering by Layer
Z-Depth Compositing
Proper Compositing Setup
01. Creating Render Passes in Maya
02. Compositing Setup in Shake
03. Z-Depth Integration and Compositing
04. Adding Environmental Effects
05. Final Project Composite Result
(about 150 minutes)
In this continuation of the Digital Sets series, visual effects designer Eric Hanson illustrates a unique and powerful method to capture and re-create natural landscapes within a 3D environment. Integrating disparate technologies such as spherical panoramic photography, digital elevation models, high-dynamic range imagery, and global positioning, Eric is able to provide a reasonable substitute to nodal pan motion picture shooting, with the added ability to modify and enhance the landscape with the rich array of 3D techniques available within Maya. Various case studies are shown and provided on the DVD for the viewer to use in their own projects.
Intro to Digital Elevation Models
Panoramic Rig Review
HDR Shooting Technique
Panoramic Stitching Technique
DEM Displacement Mapping
01: Introduction
02: Panoramic Shooting Strategies
03: HDR Shooting Strategies
04: Stitching the Panoramic Image
05: Assembling the HDR
06: Preparing the DEM
07: Maya Scene Setup
08: Final Alignment
09: Nodal Cinematography
10: Creative Opportunities
(about 270 minutes)
This video was added to our catalog on November 04, 2005 in Digital Art - 3D::Painting & Rendering.
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I am extremely thrilled that you have these volumes for rental. Thanks! they were of great quality and quite educational. I am already browsing for my next rental
Great DVD by Gnomon. I definately recommend it to anyone interested in learning beyond the free tutorials available online.
Great DVD packed with a ton of information. You need to have prior experience with Maya, Photoshop, and Camera Tracking. There are a few vague areas of instruction, but not many. I look forward to seeing the next 3 in this set.