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In this new series from Aaron Sims, he reveals his process for building the 3D world of his project Tethered Islands. In this lecture, Aaron demonstrates his techniques for sculpting character textures using ZBrush. Aaron shows the basics of using sculpting tools, and covers how to use alpha textures for applying detail to a character. This DVD contains a library of over 150 pre-made alpha textures which are available for your own projects. Aaron also illustrates how to make your own custom alphas using Adobe Photoshop(R).
Pixologic has developed a ZScript to help ZBrush artists get the most out of using the Gnomon alpha library. For more information and instructions on how to download/use this ZScript, click_here.
Texturing Basics in ZBrush
Making Alphas in Photoshop(R)
Sculpting a Character head in ZBrush
Using Alphas to Texture a Character
Sculpting Fine Detail
01. Texturing Basics
02. Making Alphas
03. Sculpting a Character Head
04. Using Alpha Textures
05. Final Details
06. Texturing Scaly Creatures
(about 180 minutes)
This video was added to our catalog on November 04, 2005 in Digital Art - 3D::ZBrush.
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